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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Zero Harpuia
Turalyon 514
769
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Posted - 2013.08.31 21:27:00 -
[1] - Quote
I was just curious if anyone remembered these and why we got them. We used to get 15 points for doing decent damage to a HAV, 10 for LAVs, 20 for the MCC (we used to Forge that so hard :p) etc.
I was thinking, if CCP would reinstate the feature, would the AV crowd consent to a buff to Vehicle HP across the board? You get WP for actively deterring the enemy vehicles, and a bonus bunch for securing their destruction/death of the pilot. The Vehicles get longer survivability and the ability to give points to the enemy without those points being too few for the invested time in killing them or being solely from their death (which leads to demented AV players rushing into redlines and getting killed just to get their WP). AVers get WP and can stop going all or nothing, Vehicles get less lost gear and greater survivability, everyone wins :D |
Zero Harpuia
Turalyon 514
774
|
Posted - 2013.09.01 01:17:00 -
[2] - Quote
Logi Bro wrote:Like it, want it, probably won't get it. Don't give up yet fellow Logi Bro, we can still hope! |
Zero Harpuia
Turalyon 514
774
|
Posted - 2013.09.01 01:27:00 -
[3] - Quote
Nguruthos IX wrote:Yeah well if you get points for just damaging me with auto lock on swarms and the precision aim of forge guns then I'd better not die in 2-4 hits to AV....
I said you'd get more HP in the deal, please drop the venom a tad Mr. Nine. Also, Vehicles shoot at vehicles too, so you'd benefit from using a railgun on a SniperTank, but it retreating before you finish it off. Like I said, everyone wins :D |
Zero Harpuia
Turalyon 514
775
|
Posted - 2013.09.01 01:47:00 -
[4] - Quote
Nguruthos IX wrote:Zero Harpuia wrote:Nguruthos IX wrote:Yeah well if you get points for just damaging me with auto lock on swarms and the precision aim of forge guns then I'd better not die in 2-4 hits to AV.... I said you'd get more HP in the deal, please drop the venom a tad Mr. Nine. Also, Vehicles shoot at vehicles too, so you'd benefit from using a railgun on a SniperTank, but it retreating before you finish it off. Like I said, everyone wins :D I'm just saying it would have to be pretty significant (hp boost) because you can imagine how many More people on the team would have and use AV were this the case.
True, but if more people use AV then the groundpounders have an easier time cloning the enemy because a Swarm can't touch an AR. I was thinking 1-3k HP for a tank, but its been SO long since I tanked I have no idea how much HP they have, should have, have if well fit, nor how much each HP matters. I'd need actual HAV/LAV/Derpship pilots to come in here and give me the numbers end of this. I'd also like the set Turrets to be effected by this as well. |
Zero Harpuia
Turalyon 514
779
|
Posted - 2013.09.01 03:44:00 -
[5] - Quote
Jeremiah ambromot wrote:And then we have people abuse it in fac war matches to gain sp. go sit in the distance away from everything and damage the tank slightly let it rep rinse and repeat.
Boosters are going to boost nomatter what you do. Besides, that's 15 WP or so every minute? At least, if you don't want other AV to join in and wreck the tank. I'm sure there are better ways to get SP. We can't sit in fear over Booster asshats, only think of ways to counter them. |
Zero Harpuia
Turalyon 514
779
|
Posted - 2013.09.01 04:52:00 -
[6] - Quote
Xender17 wrote:There needs to be this AND a freakin damage based reward system. Not who got the one shot. The one who did the most work. Everyone feels this. Swarms when competing for a kill against something that kills faster. (FG) A sniper that loses his points because the last 10 hp is taken away by AR. or the other way around. HAVs that kill installations, but their turret operators wait last second to fire just to get more points. Whether it be exploiting or just players being donkeys, its broken or just needs polishing.
The practice is known as 'Last Hitting' and is the most immersion breaking metagaming irritant made popular by MOBAs since passing the blame. |
Zero Harpuia
Turalyon 514
780
|
Posted - 2013.09.01 05:41:00 -
[7] - Quote
Ludvig Enraga wrote:If they gave it to us again, it would be so amazing. I would cap out my weekly SP in just two hours and would not have to play the game at all. All I would need is to get into a match with a corpie on the other side - with a cheap lav and a repair gun for the LAV. This would be even more awesome than just sitting in a MCC all day!
Then we'd be rid of you that much faster :D
In all seriousness though, good luck getting that to work at all in a full match without someone on one side or the other either trying to stop you or trying to 'help' you kill the LAV. |
Zero Harpuia
Turalyon 514
788
|
Posted - 2013.09.01 15:42:00 -
[8] - Quote
Racro 01 Arifistan wrote:Zero Harpuia wrote:I was just curious if anyone remembered these and why we got them. We used to get 15 points for doing decent damage to a HAV, 10 for LAVs, 20 for the MCC (we used to Forge that so hard :p) etc.
I was thinking, if CCP would reinstate the feature, would the AV crowd consent to a buff to Vehicle HP across the board? You get WP for actively deterring the enemy vehicles, and a bonus bunch for securing their destruction/death of the pilot. The Vehicles get longer survivability and the ability to give points to the enemy without those points being too few for the invested time in killing them or being solely from their death (which leads to demented AV players rushing into redlines and getting killed just to get their WP). AVers get WP and can stop going all or nothing, Vehicles get less lost gear and greater survivability, everyone wins :D
In fact, we could use a similar system to allow people to deter snipers as well, give 5 WP for depleting an enemy shield. I'm sure someone can put more thought into this facet than me, gotta go out in a minute, but just leaving it here to spark ideas. then this becomes away to quickly farm the enemy vehicles to get an orbital strike quicker. why destroy vehicle for 150 wp whn we can continusly get slight point increments throught the entire match and get orbital stikes quicker.
Because the vehicle is killing your men if you do not kill it, and it takes vehicles a full minute to recharge their active modules. In that time, your useless butt sits on the mountain waiting for the vehicle to reappear, making your team lose because all the other vehicles are running amok. You cannot 'farm' something that cannot be domesticated. The enemy will sooner kill you. |
Zero Harpuia
Turalyon 514
805
|
Posted - 2013.09.01 23:44:00 -
[9] - Quote
Princeps Marcellus wrote:Meeko Fent wrote:Yes. This was even an argument for the strong AV we have now. "If we can't kill a tank, the we get no WPs!"
Bring it back. Then make tanks ++bar again.
Bam. Satisfies everyone. I want it! Gimme gimme!
Then speak to your local CPM today :D |
Zero Harpuia
Turalyon 514
806
|
Posted - 2013.09.02 01:43:00 -
[10] - Quote
CCP Wolfman wrote:They were removed because they were being used for farming. Once some of our new anti-farming stuff comes online and we've had a chance to see how the vehicle gameplay is developing we'll consider bringing them back.
Holy kittenz I got a BluePost!
I assumed that was the case, but I hoped it wasn't so. We lose so many cool features to Boosters... if only WP didn't give OBs :c
From all of us, AV and tanker alike, we would love to get points for suppression for all the reasons and viewpoints given in the thread. I do hope that these 'anti-farming' measures work as well as you want them to. |
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Zero Harpuia
Turalyon 514
808
|
Posted - 2013.09.02 04:37:00 -
[11] - Quote
Exmaple Core wrote:a good tanker will get hit once or twice and bounce. Then hel come back shortly after and repeat. You would get so many warpoints so quickly you wont even want to kill the tank, youd farm the hell out of his tank for points
There are already many farming methods, and all are way more effective than this. We can't live in fear of boosters best way to deal with it is to just seperate the relationship of WP and OB, then no one will care about farmers/boosters. |
Zero Harpuia
Turalyon 514
809
|
Posted - 2013.09.02 05:18:00 -
[12] - Quote
Exmaple Core wrote:Zero Harpuia wrote:Exmaple Core wrote:a good tanker will get hit once or twice and bounce. Then hel come back shortly after and repeat. You would get so many warpoints so quickly you wont even want to kill the tank, youd farm the hell out of his tank for points There are already many farming methods, and all are way more effective than this. We can't live in fear of boosters best way to deal with it is to just seperate the relationship of WP and OB, then no one will care about farmers/boosters. i agree. but if WPs dont give orbitals then there is no purpose to collect warpoints
That's the point. There is no purpose to collecting WP, they aren't trading cards. They are supposed to be a general view about how 'good' a person is, and as such should be rewarded when a player does a helpful action. There is an SP cap in place to prevent people from farming obscene SP, so the only reason we don't get WP for things like vehicular repair or vehivular damage, its because of OBs. Next time you lose a tank to a demented AV way in your redline, it is because he WANTS the few WP it allows. And if that AVer leaves you burning at 20 HP, you won't get repaired because noone gets points for repairing you. We need to make OBs work on something else so we can have all these points back and give people incentive to function in rolls other than 'pewpewpew50WPKILL pewpew25WPASSIST killstealer :c' |
Zero Harpuia
Turalyon 514
809
|
Posted - 2013.09.02 06:48:00 -
[13] - Quote
Takahiro Kashuken wrote:But CCP reduced pts for everything
Like being a log you get so many pts then it stops even thos you are still repping ppl, when you kill some one or revive ppl the pts dont stop
Same with spider tanking and DS, no pts for anything
See my other thread Taka, it's right up your alley. https://forums.dust514.com/default.aspx?g=posts&t=106198&p=2 |
Zero Harpuia
Turalyon 514
821
|
Posted - 2013.09.02 17:59:00 -
[14] - Quote
G Torq wrote:CCP Wolfman wrote:They were removed because they were being used for farming. Once some of our new anti-farming stuff comes online and we've had a chance to see how the vehicle gameplay is developing we'll consider bringing them back. Imagined Vehicle: 2000 HP Shield 6000 HP Armor 600 WP Potential (Armor_HP / 10) 1) Awarding WP:As vehicle takes shield damage, no WP is awarded. As vehicle takes armor damage, WP can be awarded: If Armor_HP drops below WP_Potential*10 WP_Award = WP_Potential - Armor_HP/10 WP_Potential = WP_Potential - WP_Award Owner_WP_Vehicle_Payout = Owner_WP_Vehicle_Payout + WP_Award Purpose: Limit WP payout from damaging vehicles 2) Dealing with recallsIf a user recalls a vehicle, the next vehicle shall have a limit to its WP_Potential: If Vehicle called WP_Potential = WP_Potential - Owner_WP_Vehicle_Payout If Vehicle destroyed Owner_WP_Vehicle_Payout = 0 Purpose: restrict WP payout in case vehicles are recalled Alternative WP_Potential for vehicles: WP_Potential = Vehicle_ISK_Cost / 1000 Alternative to dealing with recalls: Only pay out Damage WPs upon the destruction of the vehicle...
So what, Caldari vehicles jusst don't give many WP because kitten you? Also, ISK cost will change rapidly from area to area once the market hits, so thjat's a slapjob fix at best. |
Zero Harpuia
Turalyon 514
823
|
Posted - 2013.09.02 20:20:00 -
[15] - Quote
low genius wrote:CCP Wolfman wrote:They were removed because they were being used for farming. Once some of our new anti-farming stuff comes online and we've had a chance to see how the vehicle gameplay is developing we'll consider bringing them back. how would you feel about bringing back mcc damage points?
As like, a team thing? Everyone on the team gets points when the enemy MCC takes so much damage? That'd give people a reason to defend objectives, cap as many as possible, and to counterhack, all at once :D Great idea High Genius
Seriously, go make a thread about it, link this thread in it too :p Not gonna steal your idea for my own thread. |
Zero Harpuia
Turalyon 514
823
|
Posted - 2013.09.02 21:51:00 -
[16] - Quote
Ludvig Enraga wrote:Zero Harpuia wrote:Ludvig Enraga wrote:If they gave it to us again, it would be so amazing. I would cap out my weekly SP in just two hours and would not have to play the game at all. All I would need is to get into a match with a corpie on the other side - with a cheap lav and a repair gun for the LAV. This would be even more awesome than just sitting in a MCC all day! Then we'd be rid of you that much faster :D In all seriousness though, good luck getting that to work at all in a full match without someone on one side or the other either trying to stop you or trying to 'help' you kill the LAV. I hope you are not serious. If you think ppl would have any difficulty boosting, you are deluded - ppl who are serious about squeezing SP out of the game in the shortest time possible are not noobs, they would have that scheme working like a well oiled clockwork in no time.
And there is an SP cap so that all they are doing is draining their SP pool faster. Good for them. We'll be rid of their useless rears that much sooner. |
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